L'Adventure License de Masterless Guardian reprend les mêmes compétences que le stage 12 de la Requête spéciale. Ce combat se termine généralement en 1 à 2 tentatives avec la bonne composition d'équipe. La stratégie a été vérifiée jusqu'au stage 10.


Masterless Guardian
Immunités
Skills
Guardian Slash
Cible uniqueAttacks an enemy. Increases damage dealt if there is a Mini Guardian, and summons 2 Mini Guardians. Mini Guardians increase the boss's Priority by 20% and remove 2 debuff(s) from the boss when attacking. Reduces the cooldown of Guardian Cannon by 1 turns.
Guardian Cutter
CD 4Tous les ennemisAttacks all enemies. Increases damage dealt if there is a Mini Guardian, and summons 2 Mini Guardians. Mini Guardians increase the boss's Priority by 20% and remove 2 debuff(s) from the boss when attacking. Reduces the cooldown of Guardian Cannon by 1 turns.
Guardian Cannon
CD 6Tous les ennemisRemoves 2 debuff(s) from the caster, then deals heavy damage to all enemies. When performing this attack, Penetration increases by 15%, and if the caster is inflicted with debuffs, reduces damage dealt.
Reactive Armor
(Passive Effect)
Increases Attack every turn. This effect stacks up to 20 times.
If the caster does not have a debuff when hit, reduces Weakness Gauge damage taken by 100%. Additionally, when an enemy makes a non-critical hit, increases Priority of all allies by 15% and reduces the cooldown of Guardian Cannon by 1 turn(s).
Decreases Critical Hit Chance of
Fire and
Earth enemies.
Reduces Weakness Gauge damage taken from non-
Water enemies by 50%, increases damage dealt to them, and reduces damage taken from them.
Reduces damage dealt to
Water enemies and increases damage taken from them.
Enraged
Allié uniqueBecomes Enraged every 3 turns. Enraged: Grants an irremovable effect to the caster that increases Attack and reduces damage taken for 3 turns and recovers 10% Weakness Gauge. Enraged lasts for 4 turns. Guardian Cannon - Full Burst: Used when Enraged ends. Regardless of the caster's debuffs, deals max Guardian Cannon damage. Grants Immunity until inflicted with Break.
Conseils tactiques
- Le Boss ne subit aucun dégât de WG s'il n'est pas affecté par un debuff.
- Les Mini Guardians augmentent la Priority du Boss et retirent 2 debuffs lorsqu'ils attaquent.
Personnages recommandés
Équipes suggérées
1 à 2 tentatives. Vérifié jusqu'au stage 10.


















