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Heatwave Cop Delta
Unités SaisonnièresDPS
Heatwave Cop

Delta — Guide Outerplane Earth Ranger

starstarstarEarthEarthRangerRangerVanguardVanguard
Date de sortie
14 juillet 2026
Doubleur
Risa Mei
Anniversaire
05/30
Taille
166 cm

What exactly happened in Neo Iota City? Delta has always had a habit of doing odd things, but lately, she seems completely absorbed in pretending to be a police officer from fiction. It can be rather troublesome when she starts firing water guns at the Ark's facilities, but thanks to her, the atmosphere aboard the Ark has grown much brighter. So much so that even I, unable to step outside, can feel the heat of summer on my skin. So, just this once, I'll let it slide. That [artificial beach] you and Delta secretly created, I mean. Hehe… hehehe……

Forces et faiblesses

Forces

Faiblesses
  • Ne peut pas faire partie de la même équipe qu’un autre « limited RangerRanger » (comme « Ryu Lion »).

Stats et classement

Stats de base

CP20,370Lv.120
Attack2115(+562)
Defense1382(+346)
Health6526(+1829)
Speed162
Crit Chance15%
Crit DMG180%
0%
11%(+5%)
2.4%
0%
Effectiveness190(+50)
Resilience144
Transcendance6CodexQuirks
Coût du Limit Break×250Gold2,000,000

Classement

Tier PvES
Tier PvPS
Rang EES
Rang EE+10S

Cadeaux

Collector's Coin
Elegant Teacup
Decorative Chest Armor
Noble's Ceremonial Sword

Exclusive Equipment

Exclusive Equipment

Gleipnir: Summer Edition
Gleipnir: Summer Edition

Stat principale DMG Increase vs Water

Exclusive Equipment de Heatwave Cop Delta

Effet

All attack DMG increases (proportional to target's Max Health)

Effet (Nv.10)

When Freeze! activates, ignores 30% of the target's Defense

Transcendance

6

ATKDEFHP+30%

+25 Action Points at battle start

+1 WG reduction from Chain Passive

+50% DMG dealt to Dimensional Singularity Bosses

Burst Level 2 Unlocked

All allies' Speed +2 every turn (Max 5 stacks, same effect cannot stack)

Burst Level 3 Unlocked

Speed Increase +1 turn at battle start

DoT taken -50%

Final DMG taken from Water targets -50%

Skills

Priorité d'amélioration des Skills
Freeze!Freeze!→Ride or DieRide or Die→Delta Wave!Delta Wave!

Règle générale d'amélioration des Skills :

  • Niveau 2 pour les dégâts à la Weakness Gauge
  • Chance d'effet, durée d'effet et réductions de cooldown.
  • Augmentations de dégâts (DPS uniquement)

Le Chain Passive peut être laissé au niveau 2 jusqu'à beaucoup plus tard ; l'augmentation des dégâts à la Weakness Gauge au niveau 5 est la seule partie intéressante, vous pouvez donc économiser des manuels de skills ici jusqu'à ce que les skills plus importants soient traités.

Delta Wave!

Delta Wave!

WGR 1Cible unique

Attacks an enemy. After attacking, has a 60% chance to reduce the cooldown of Ride or Die by 1 turn. If the target is a Boss or the target is defeated, increases the caster's Attack by 10%. (Stacks up to 3 times) This skill ignores 30% of the target's Defense.

AméliorationDelta Wave!

+2+10% damage, +1 Weakness Gauge damage
+3+20% effect chance
+4+10% damage, +1 Weakness Gauge damage
+5+20% damage, +20% effect chance
Freeze!

Freeze!

CD 3WGR 1Cible unique

(Passive Effect) Increases damage dealt of all attacks proportional to Speed. Also increases all allies' damage dealt by 30%. (Triggered Effect) After using Delta Wave!, activates Summer Slam on the enemy with the highest Speed. Summer Slam: After attacking, grants increased Speed to all allies for 1 turn.

AméliorationFreeze!

+2+10% damage, +1 Weakness Gauge damage
+3-1 turn Skill Cooldown
+4-1 turn Skill Cooldown
+5+20% damage, All Allies' DMG Increase +20%
Ride or Die

Ride or Die

CD 5WGR 2Cible unique

Attacks an enemy and increases all allies' Priority by 10%. If the target is a Boss or the target is defeated, additionally increases the Priority of the ally with the highest Attack by 10%. After attacking, increases Earth allies' Attack for 2 turns.

AméliorationRide or Die

+2+10% damage, +1 Weakness Gauge damage
+3-1 turn Skill Cooldown
+4Ignore +30% of the target's Defense
+5+20% damage, +10% Priority

Burst

Burst 1
60

Inflicts Unbuffable on the target for 2 turns (Ignores the target's Resilience)

Burst 2
90

DMG Increase WG Reduction +1

Burst 3
120

Changed to Enhanced Attack Own Priority +100%

Chain et Dual

Chain Passive

Chain Passive

WGR 3

Chain Companion Effect: Ignores 30% of the target's Defense. After attacking, deals Fixed DMG equal to 5% of the target's Max Health.

Dual Attack Effect: Ignores 30% of the target's Defense.

AméliorationChain Passive

+2+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage
+3+5% Dual Attack and Skill Chain damage
+4+5% Dual Attack and Skill Chain damage
+5+5% Dual Attack and Skill Chain damage, +1 Weakness Gauge damage

Équipement recommandé

Set d'armure
Penetration Set

2 pièces Penetration +11%

4 pièces Penetration +9%

Attack Set

2 pièces Attack +35%

Speed Set

2 pièces Speed +13%

Priorité des sous-stats

CHC
ATK%
SPD
CHD
DMG UP%
Flat ou % ?
  • %Le % rapporte plus par tick
  • flatLe flat rapporte plus par tick
  • égalÀ moins de 5 % l'un de l'autre — les deux se valent
Niveau
Quirks
ATK%+4 % × 1240 = +49.6 vs +40 flat

Par tick de reforge sur du gear 6★. Base au Nv.100 = stats + évolutions + quirks — l'équipement porté, la transcendance et les buffs ne changent pas la réponse. Le % gagne au-dessus de 1000 ATK.

Avis de la communauté

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Jaego Sun
Jaego Sun
14 juil. 2026

Basically Ryu but has a better dmg multiplier.

Avis soumis via Discord.

Vidéo

[OUTERPLANE] Heatwave Cop Delta (VA. Risa Mei)par 아우터플레인 공식 채널