
Eliza — Guide Outerplane Dark Ranger
This is Eliza, the Archdemon of Pure Blood. She may say she's weaker than she used to be, but she once possessed near-immortal vitality and tremendous power befitting the title of Archdemon of Pure Blood. Then, after meeting you by chance and fully realizing her latent potential, she regained power far beyond what she had before. It's only natural to feel a little intimidated by her reputation, but she'll be a great help on the journey ahead. So I recommend bearing with it and maintaining a good relationship with her!
Stats et classement
Stats de base
Classement
Cadeaux
Exclusive Equipment
Exclusive Equipment

Stat principale Effectiveness vs Light
Effet
Self Effectiveness +100%
Effet (Nv.10)
The caster's attacks do not trigger enemies' Counterattack, Revenge, or Agile Response
Transcendance
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+30%
+1 Chain Passive WG Reduction
+100% Allies' Bleeding DMG
+25 AP at the start of battle
Burst Level 2 Unlocked
Burst Level 3 Unlocked
At the start of the turn, DEF of all enemies with Bleeding -5% (stacks up to 4 times)
Before using an attack that targets all enemies, inflicts Bleeding on all enemies for 2 turns (Ignores Immunity, cannot be removed)
Skills
Règle générale d'amélioration des Skills :
- Niveau 2 pour les dégâts à la Weakness Gauge
- Chance d'effet, durée d'effet et réductions de cooldown.
- Augmentations de dégâts (DPS uniquement)
Le Chain Passive peut être laissé au niveau 2 jusqu'à beaucoup plus tard ; l'augmentation des dégâts à la Weakness Gauge au niveau 5 est la seule partie intéressante, vous pouvez donc économiser des manuels de skills ici jusqu'à ce que les skills plus importants soient traités.

Heart Harvest
Attacks an enemy and has a 100% chance to inflict Bleeding for 2 turns, then removes 1 buff from the target.
Amélioration — Heart Harvest

Blood Levy
(Passive Effect) Immune to Silence. At the start of battle or when a target with Bleeding ends their action, grants True Pureblood's Dominion to the caster for 1 turn. (Cannot be removed) When an enemy with Bleeding ends their action, increases all allies' Priority by 10%. When the caster is hit by an attack that targets all allies, inflicts Bleeding on all enemies for 2 turns. (Ignores Immunity) (Active Effect) Attacks all enemies. Inflicts Bleeding on the targets for 2 turns and decreases their Priority by 20%.
Amélioration — Blood Levy

Blood Communion
Attacks all enemies. Stuns all targets for 2 turns, then detonates all Bleeding effects on them. Increases detonation damage by 150%.
Amélioration — Blood Communion
Burst

Damage Increase Weakness Gauge Reduction +1

Bleeding Duration +2 Turns

Debuff Duration +1 turn Resets Blood Levy cooldown
Chain et Dual

Chain Passive
Chain Companion Effect: Inflicts Bleeding on all enemies for 2 turns after attacking.
Dual Attack Effect: Inflicts Bleeding on the target for 2 turns after attacking.
